this post was submitted on 25 Jul 2023
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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

cross-posted from: https://lemmy.world/post/1977735

Wow. What an experience.

It wasn't all smooth sailing. I even took a month break thinking I might not come back to it, but boy I'm glad I did.

I'm new to souls like, only having played Elden Ring before this (which was amazing). Sekiro was a game that I picked up afterwards, and struggled with early on. It felt like a departure to everything I'd learned in gaming to this point. You don't want to dodge, you want to deflect. Holding block helps you recover. Parrying will beat a boss quicker than trying to drive down their health. Once these things start to click, defeating bosses feels like a true accomplishment.

Fighting the end game bosses had my heart rate going like no other boss battles I can remember. Elden Ring had some memorable and awe inspiring bosses, but the feeling in Sekiro when you're about to break the posture of a boss for a final deathblow was indescribable.

If there's anyone left who hasn't given Sekiro a go, do yourself a favour. It takes some time for it to click, but when it does, it's something special.

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[–] [email protected] 1 points 1 year ago

I just spent a couple of hours, maybe more, on one boss. I'm not used to this genre in general (souls or any combat games really) and I'm determined to do it without looking up any guides or videos or anything.

It is so damn satisfying to go from "What?? I can't even get close, I dont seem to be able to deflect or dodge these attacks and I can't tell one move from the other seemingly infinite amount of moves wtf" to just flowing through the first phase on the way to just barely getting through the rest alive

What a game