this post was submitted on 23 Aug 2024
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Absolutely bizarre that a 1st party title doesn't seem optimized for the console they're developing for. This makes me skeptical the PC version will be optimized too.

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[–] [email protected] 9 points 2 months ago (1 children)

Yeah but on PC you usually get graphics settings you can tune to whatever you like. I'd personally rather have a slightly worse looking game running at 60+fps, than a beautiful one at 30.

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago) (1 children)

That was an option on console for most of the generation so far: Performance Mode vs. Quality Mode. But that's mostly because nearly every game released so far has been a hastily ported last-gen title. It feels like this gen has really just barely started.

Single-player console games being 30fps is not new by any stretch. That's basically what consoles do. And they've managed pretty well with it so far. If you want to spend 2-3x more on a beefy PC, you can get all the frames you want. More power to you.

20 years ago... Skyrim, Fallout, The Last of Us 1, GTA4-5 on PS3/360 gen. 30fps.

10 years ago... God of War, Gears of War single-player, Fallout 4, The Last of Us 2 on PS4/XBoxOne gen. Also 30fps.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

Single-player console games being 30fps is not new by any stretch

Yeah I know, that's why I never really got into console gaming unfortunately. As I said elsewhere, I genuinely have trouble making out objects while looking around in first-person games, if it's running at 30fps.

Didn't know about the current gen having performance settings, that's pretty neat. Might actually consider getting one if I can actually run games at a reasonable framerate on them with a lower quality setting.