this post was submitted on 16 Sep 2024
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[–] [email protected] 22 points 1 month ago (3 children)

Dynamic typing, special and unique syntax for every language feature, interpreter intrinsics

[–] [email protected] 16 points 1 month ago (2 children)

Dynamic typing is the source of very amazing errors, see JavaScript.

[–] [email protected] 9 points 1 month ago (1 children)

I think the problems there are exacerbated a lot by over-eager type coercion and other crappy design decisions inherited from almost 30 years ago

[–] [email protected] 5 points 1 month ago

Yep lua and lisp/scheme are also unityped and not even close to as broken. All are remarkably similar languages, theory-wise.

...also something something Guido not getting tail call elimination and people sending him copies of the wizard book. It's been a while.

(And, yes, lua does proper tail calls).

[–] [email protected] 5 points 1 month ago

[object Object]

!Reddit moment.!<

[–] [email protected] 7 points 1 month ago (1 children)

Operator overloads, descriptor protocol, decorators

[–] [email protected] 7 points 1 month ago (1 children)

Operator overloads are excellent for readable code when used well - I object to their inclusion on this list.

[–] [email protected] 5 points 1 month ago

As long as you don't have to implement it yourself.

[–] [email protected] 3 points 1 month ago

Honestly, I've been using type hints very heavily since they became a thing. I just use IDE completion too much to do without them.