this post was submitted on 31 Jul 2023
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Star Citizen

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A general discussion place for all things related to Star Citizen.

All game related discussion is welcome here, but if there's a specific community for the content you are about to create, try to post it in the correct one. This allows community members to filter out the types of content they want to see.

Here are the current sub-communities:

[email protected] - for in-game screenshots

[email protected] - for video related content

[email protected] - for SC bug reports

[email protected] - discussion around this Lemmy instance

[email protected] - support for this Lemmy instance

[email protected] - anything else unrelated to SC

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Right now we have T1 or T0 for the following:

  • Bounty Hunting
  • Mercenaries
  • Piracy
  • Trading
  • Mining
  • Salvage
  • Racing
  • Medical/Rescue
  • Refueling
  • Repair

We're still missing mechanics for:

  • Exploration
  • Smuggling
  • Data Courier
  • Passenger Transportation

Am I missing anything else? It's kind of crazy to think we have at least T0 of so many game mechanics now. What are you most looking forward too? This can be either unimplemented or gold standard or any mechanic.

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[–] [email protected] 19 points 1 year ago

Personally, I want to see better bounty hunting. What we have now are just kill missions and there's not much finesse to it.

I want to have to track my prey down to somewhere inside a bustling city or outpost, or find where they're hiding in an abandoned asteroid mining facility. Missions should go through several stages, where we have to track down and interrogate outlaws that might know where our target is. I'd also like to see apprehension missions be worth a lot more than kill missions.

I think there's a lot they can still do with this profession!