this post was submitted on 31 Jul 2023
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The successor to Nintendo Switch named Switch 2 will continue to be a hybrid console that can be played on TV and in portable mode, it will be launched without an OLED screen (it will have an LCD) and it will have cartridges/cards for physical games , according to various sources. Anonymous to VGC, where they say that the device is “likely” to hit stores in the second half of 2024. They add that there are already development studios outside the Japanese company with the development kit.

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[–] [email protected] 12 points 1 year ago (3 children)

I do not care about the screen tech one bit, I think LCD is fine for handheld if the price is low, but what I DO care about is using somewhat modern cpu/gpu so games don't constantly lag even trying to hit 30fps. That's by far my biggest complaint about the Switch 1. So if they can fix that then I'm on board! If not, I'll probably just honestly pirate everything and play it on my computer where it won't run like dog ass.

[–] [email protected] 5 points 1 year ago

Exactly. It’s like when you start an RPG game where you choose how many points to put into each category. If Nintendo has $300 and puts most into CPU/GPU and not as much into screen, then I’m gonna be super happy. People forget that when the OLED switch came out, the other components were cheaper to buy, making room in the budget for the OLED screen.

When components for the Switch 2 get discounted for Nintendo to buy, then they will add an OLED screen.

[–] [email protected] 1 points 1 year ago

Yeah it has to be 4KHDR 30fps and 4KSDR/QHD 60fps docked to even market its difference. That's the standard now. It's like having an SD console during the Xbox/PS3 gen. So it needs a proper APU to be able to keep every game stable or have the new dock have an eGPU.

[–] [email protected] 1 points 1 year ago (3 children)

Yeah it can barely handle Breath of the Wild. Some of the new AMD APUs are really impressive, so I hope they make the jump. However for compatibility and cost I think they'll just go with an upgraded Tegra.

[–] [email protected] 3 points 1 year ago (1 children)

Yeah, BotW was cutting it close, while Tears of the Kingdom really is too much for the Switch. I got real tired of the framerate taking a dive every time I used Ultrahand.

[–] [email protected] 1 points 1 year ago (1 children)

I'm really surprised I haven't had any major framerate drops in TotK. I'm using my launch-day system, so as old as they get, and playing hand-held almost exclusively it's been pretty darn smooth.

[–] [email protected] 1 points 1 year ago

For the few hours I bothered with totk I never had any lag either, also a launch switch. Maybe I didn't go in far enough, but it ran smoothly all the time.

[–] [email protected] 1 points 1 year ago

It would be interesting if they made the jump to x86, but in addition to what you mentioned, I don't think they'd go for it due to the extra power and thermal requirements. I think people would bash on Nintendo if the Switch 2 was way beefier in form factor compared to the Switch 1.

[–] [email protected] 1 points 1 year ago

ARM chips have seen massive gains too. If they use a sufficiently powerful chip, then I’m sure they could easily match the performance of a PS4.