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this post was submitted on 24 Sep 2024
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Technology
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I agree. But that’s a subjective stance obviously. I think since Minecraft was priced appropriately for its current value, there was no need to consider future value increasing. And on that basis they could have sold the game for more and chose not to. Still the point is that even if most people didn’t consider it, it incentivizes early purchases. If it were priced at the 1.0 build price at alpha launch, only die hard supporters would have bought it. Everyone else would wait. Same thing here.