this post was submitted on 22 Oct 2024
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Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

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[–] [email protected] 13 points 2 months ago (1 children)

In the last season of The Crown, Princess Diana's "ghost" makes an apperence to Charles and the Queen. People were super upset, saying that it's offensive to speak for her in that capacity.

That show is not fantastical, and they have never shown "ghosts." I took it as those characters having a mental conversation with her, like, technically talking to themselves, as part of their grieving process, and not that the actual spirit of Diana came from the afterlife to tell Charles it's cool.

[–] [email protected] 5 points 2 months ago (1 children)

Memory or not, they're putting words in the mouth of a deceased woman to make a survivor feel less guilty

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago)

I guess, but wouldn't that complaint apply to the whole show? I took the scene(s) as them being so far removed from Diana that they couldn't even conjure her memory properly. Her kids didn't have scenes like that, and I can't imagine her "ghost" not seeing them. I think it's because they didn't feel guilty, at least not like those two, so they didn't have manufacture an apology, they had nothing to apologize for. ~~I'm also reading way, way, too much into it.~~