this post was submitted on 24 Oct 2024
64 points (100.0% liked)

Games

32579 readers
1527 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 20 points 3 weeks ago (3 children)

Despite other problems, it really feels like Microsoft runs around Sony in circles when it comes to their software prowess. Quick Resume doesn't work flawlessly with every game, but when it does work it's pretty incredible to jump straight back to the exact same state in another game as if you'd never closed it.

[–] [email protected] 15 points 3 weeks ago (1 children)

While I don't believe the PS5 has any feature that is up to snuff with quick resume, just wanted to mention that I think this feature was a bit different in function. It was more like a shortcut to specific things within a game, such as if you wanted to just go straight into a multiplayer match or to a specific level of a game, you'd use one of these activity cards, the game boots up, and there'd be minimal to no menus to navigate through. Just launch direct to gameplay or as close to it as possible.

I don't believe many games used it, though. Not even all of Sony's own offerings.

[–] [email protected] 3 points 3 weeks ago (2 children)

That's what I mean though, both are trying to accomplish basically the same thing, but Sony's implementation is kind of half baked in that it requires developer support and doesn't actually resume the game, just gets you close to where you were.

[–] [email protected] 7 points 3 weeks ago* (last edited 3 weeks ago)

But the Sony implementation wasn't really meant to take you back to where you were previously, it was meant to take you to specific predefined starting points, is all. Both meant to be "time savers" of a sort but different strategies were used. One clearly didn't work as well as the other.

[–] [email protected] 3 points 3 weeks ago (1 children)

I don't think you understand what the function did. It is not a direct comparison to Quick Resume. They do different things.

[–] [email protected] -1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Yes I do, both are designed to get the user to where they want to be in the game faster than loading the game from scratch and navigating through menus to get there.

They took different approaches in design, but both are attempting to tackle the same UX issue.

[–] [email protected] 5 points 3 weeks ago

I mean, Quick Resume cannot get you to anywhere other than where you last left it. That's all. The Activities feature on PS5 was pretty different.

[–] [email protected] 8 points 3 weeks ago (1 children)

That’s a different feature. Resume Activity is just a developer-dependent shortcut that’s integrated into the system menu. Quick resume is saving a snapshot of ram to disk and loading it up as needed per-application. Different goals entirely.

[–] [email protected] 0 points 3 weeks ago (1 children)

It functions differently, but both are trying to accomplish the same thing from a user perspective, to get them back into the specific part of the game they were just in.

The differences in how they approached that problem is what I mean by Microsoft running around Sony software wise.

[–] [email protected] 7 points 3 weeks ago

I disagree, Sony’s feature is fundamentally different. It allows developers to create quick-load shortcuts for different activities in a given game. Like having multiple open world objectives/missions where you can choose which one to continue from the system menu. Microsoft’s feature is all about resuming where you were directly as if you put the system to sleep with that game running.

[–] [email protected] 5 points 3 weeks ago* (last edited 3 weeks ago)

I like the way the Steam Deck uses it. Just pops you back into the game. Multiplayer games will kick you but its game specific.