this post was submitted on 25 Oct 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

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[–] [email protected] 2 points 1 month ago (1 children)

The convenience is harder. I don’t think there’s a solution to that, at least not in the near future.

lighter headsets that work well in MR, so you don't need to take it off to reply to a msg or find your login. you'd leave it on in mixed/augmented reality mode, then swap it back to VR to play your game.

Slowly, we're moving towards that. I'll be very interested to see what comes after the quest 3s / index etc.

[–] Cethin 1 points 1 month ago (1 children)

Something I wanted to do when I had my Vive working, and I'm unsure if this is actually possible, is integrate the android watch OS into it. It'd be so nice to always have quick access to your device that is integrated into the VR space. I'm not sure why someone hasn't done this yet (assuming they haven't).

[–] [email protected] 2 points 1 month ago

I know a startup tried to do phone reflection in VR, that is, to mirror a phone's display into a render layer, and try to use the phone's touchscreen as an input for that 'display'.

they went out of business. I wonder if they ever got their patents figured out. seemed like promising tech.