this post was submitted on 02 Nov 2024
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In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction
Why didn't they just move all the old stuff up?
that would require moving every single thing up which would break a lot of stuff like mod/plugin data
That would probably cause a lot of lag and bugs
That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.
Why didn't they just put more bedrock under the old stuff?