this post was submitted on 02 Dec 2024
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Factorio

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[–] [email protected] 5 points 3 weeks ago (1 children)

I know you're not looking for a lot of guidance, but there is one thing that makes a factory on Gleba possible that may not be initially obvious. You need to process fruits in biolabs. One seed turns into 50 fruit, each with a 2% chance of giving a seed. This means your seed numbers will average out to stay level. The biolab's 50% productivity makes this ratio positive. Get that going, and the rest you can figure out on your own without having to go on regular treks to get more seeds!

[–] [email protected] 2 points 3 weeks ago (1 children)

thank you! i did get processing going via automation, but not in a biolab (biolabs are more expensive and my production is still low). are biolabs better at processing jellynut/yumako than regular automation buildings?

[–] [email protected] 3 points 3 weeks ago

Yes, biolabs have a higher base speed and I think an extra module slot, making them better than regular assembling machines. The real bonus is the 50% productivity, which is absurdly high. That alone makes them worth it. The tough part is feeding them nutrients. I had to use a lot of circuits.