this post was submitted on 15 Aug 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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When I am able to pay content creators directly, I do. I am not a pirate, myself, though I have pirated in the past. I think some of the rationale behind pirating derives from intolerance of anti-consumer practices. If I'm paying for a streaming service, I shouldn't be forced to watch ads. If I'm paying for a game, there shouldn't be day one DLC-gated content, especially if that content is already part of the game and the DLC does little more than unlock it (I'm looking at you Bioware).
Pirating isn't always about stealing for the sake of using or watching something for free. It can be about that, sure, but it isn't always. Often, it's about punishing entities for bad practices---for treating customers unfairly, for instance, or for restricting access to content.
And usually the people who make decisions that negatively affect customers are removed from the creation of the content itself. It's kind of sad, really.
Voting with your wallet is valid and understandable, I have no issues when someone refuse to buy products from a brand they don't like for any reason.
But, for pirates isn't enough to just not buy, they have to consume the product either way even if, by their words, is a garbage mess, bad service or whatever. They like to trash talk about games or shows or anything and yet they go out of thier way to pirate.
Also, according to them, when you pirate a game you're not hurting the company, because you already make the decision to not buy the product, so pirating it doesn't make any difference. So how that would that punish any entity then? It's so incoherent
I think you may have misunderstood: sometimes the intent is to hurt a company. I believe that sometimes it can be entirely morally justifiable.