this post was submitted on 21 Jun 2023
9 points (90.9% liked)
Godot
5925 readers
100 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I know that a lot of other comments recommend Godot, but I would seriously consider not starting out with a game engine when learning to code. It's another huge time sink and source of frustration and can even teach bad coding practices.
Start learning programming with a small and easy language like Python, Lua or JavaScript. Python would be an obvious pick if you plan to use Godot, the syntax is very similar.
After learning the basic programming concepts, start learning Godot. Trust me, this will be much easier in the long run.