this post was submitted on 21 Jun 2023
9 points (90.9% liked)
Godot
5937 readers
97 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Godot is an incredibly mature and actively developed open source game engine. You cannot start with something better, not without weird licensing compromises or financial contracts if you make enough money your game using their engine.
https://docs.godotengine.org/en/stable/community/tutorials.html
There are plenty of resources. The structure of development is very unique, but also very intuitive, so please don't get discouraged if anything seems new.
On a personal note, I implore you to refrain from using ChatGPT and learning to program things yourself. The tutorials are very thorough, and the graphical interface is thorough and robust enough that you will probably be programming less than you think, and of course with time it gets easier. Documentation is built in and searchable. The Godot Scripting language is Python like, which is a very easy language to learn.
The only tips really is to read through all the tutorials and make as many games as you can think of. Start small and stay small. All big systems are just tiny systems strung together.
Do not worry about making your own assets, unless you are an artist already.
https://kenney.nl/assets
Lastly, have fun. You are making games after all. If you are ever feeling stuck, it can be useful to force a new perspective: https://schellgames.com/art-of-game-design/