this post was submitted on 23 Jun 2023
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GameDev
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While you're developing a game, there's going to be a lot of things that won't be coded yet. Many of them are simply going to need to be stubbed in until you can implement them fully, or somehow worked around.
Which ones get what treatment is going to be very particular to your game, and your development style. There's no wrong way to do it. Do what works for your situation.