Sea of Stars
๐ Welcome to the Sea of Stars Community!
๐ฎ About the Game
Sea of Stars is a turn-based jRPG that pays homage to the classics like Chrono Trigger while adding its own modern twists. Developed by Sabotage Studio, the game was released on August 29, 2023, and is available for PC (Steam), PlayStation, Xbox and Switch.
๐ The Story ๐
Follow the journey of two Children of the Solstice, Zale and Valere, who combine the powers of the Sun and Moon to perform magic. Along with their friends, dive into a world rich in story, characters, and adventure!
โ๏ธ Gameplay Features
Engaging turn-based combat: Sync your actions with animations to increase damage and explore multi-character combo attacks. Unshackled traversal: Swim, climb, and vault as you navigate a world that breaks free from grid-based movement. A World to explore: From sailing and fishing to stopping by a tavern, there are many ways to interact with the world.
๐จ Visuals
The game pushes the limits of 2D pixel-art games with its custom-made render pipeline, offering full-on dynamic lighting.
๐ต Soundtrack
Main Composer: Eric W. Brown
Guest Composers: Yasunori Mitsuda, Vincent Jackson Jones II, Reece Miller
๐ Accomplishments
Sold 100,000 copies on day one.
Sold 250,000 copies on first week.
Community logo: hatemtiger
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I've been using the one that shoots fireworks when I perform time hits and blocks successfuly for a while. Sometimes is hard to know when I'm doing it well. As soon as I got used to them, I switched the Relic off again.
I'm not a big fan of Relics as they can make the game quite easy, but I must admit that some of them can be used when you are not familarized with the game mechanics.
I read somewhere that this is the exact reason for this Relic.