this post was submitted on 07 Sep 2023
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Video Game Art
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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.
This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.
The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.
- All rules of the parent instance apply. That is, sopuli.xyz
- Include the name of the game your post is associated with in the post title.
- If your post is fanart, include a link to the artist in post body, if you can. You may also ping @[email protected] to have it attempt to find the source for you, and provide it in a comment.
- MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
- No generative AI art.
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Also, I'm amazed with how well the game works in ultrawide! Being a console port, it was only ever intended to do 16:9, and in some scenes the were bugs due to my wider display. Stills in cutscenes would not have proper black bars to the left and right, instead showing what the in-game camera was seeing from random angles, and certain pre-rendered stuff overlayed incorrectly.
But in other scenes, there's a lot of detail available, that would be lost if cropped to 16:9. And I felt that a lot of scenes had a lot more room to show more, as these screenshots show.