this post was submitted on 09 Sep 2023
10 points (100.0% liked)

D&D Next - 5e Discussion

2396 readers
5 users here now

A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.

Join our discord! https://discord.gg/dndnext

-- Rules --

  1. Be Civil. Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Please respect the opinions of people who play differently than you do.
  2. Use Clear, Concise Titles.
  3. Limit Self-Promotional Links. External links to blogs, kickstarters, storefronts, YouTube channels, etc, must be related to DnD and posted no more than once every 14 days. Affiliate links are never allowed.

This is a new community and the rules are in flux. Please bear with us (and give your feedback!) as we navigate building this new community. Thank you!

founded 1 year ago
MODERATORS
 

This post is more about what power level do you like in your games for martials and what do you do to make the feel the way taht feels good according to that.

In my case my biggest problem is how unidimensional they are, so advanced 5e has done the thing for me. I think that if we play at level 20 i would do some hombrew to push them even further but i like how many options they have.

I of the opinion that low level martials are cool but lacking in options and level 9+ martial characters are underpowered AF. That has to do tht as I subjectively understand dnd everything is made by magic, so the limit of physical feats should be as magic, like lifting tons or demolishing buildings with blows.

So, do you like martials in 5e or would you rather them to fulfill a different fantasy?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago (1 children)

@Phantaminum I've been happy with a asymmetric balance, where martials are REALLY good at murder, and casters suck at it. You can get there with belts of Giant Strength and GWM (and giving out legendary resistance like candy) and ... being "comfortable" with huge damage numbers.

Alternately it's a lot of work to make 5e balanced at higher levels, and I'd consider if you'd be ok with an all caster party or another game system.

[–] Phantaminum 2 points 1 year ago (1 children)

I like to patch the game with magic items as well, but I tend to focus on giving extra options rather than pure damage so we have less continuous turns where someone says I attack

[–] [email protected] 1 points 1 year ago (1 children)

@Phantaminum the asymmetric balance I'm suggesting avoids "round after round of 'i attack''... but does so by virtue of dedicated damage dealers killing things too fast. It's not for everyone, but it is for some. :)

That sounds like you're not ok with the relevant amount of PC damage, and so I return to the "maybe a different system " suggestion.

[–] Phantaminum 2 points 1 year ago

Hey, thanks for your suggestion. As you may see I mentioned that Im switching to Level up advanced fifth edition. I think we have different ways to enjoy this game.