this post was submitted on 08 Sep 2023
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Rust

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[–] [email protected] 7 points 1 year ago* (last edited 1 year ago)

not really. first of all async in not the same as threading. And even then, while it makes parallel code easier to write (not easier to reason about), it still has the exact same footguns as anything else, as soon as you venture away from having only one consumer for every producer. Synchronization is still all on you