this post was submitted on 12 Sep 2023
842 points (99.2% liked)

Games

32736 readers
1395 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 58 points 1 year ago (1 children)

rule 1: get user by giving free candy rule 2: let's them build their product, workflow on your tools rule 3: harvest.

[–] [email protected] 48 points 1 year ago* (last edited 1 year ago) (3 children)

Rule 4: get fucked by better and cheaper products (Unreal/Godot)
Rule 5: make an obituary presentation on what went wrong (hint: it's always management)

[–] [email protected] 14 points 1 year ago

Rule 6: Unreal does the same thing, everyone switches to Godot 😂

[–] [email protected] 13 points 1 year ago

It is management

CEO or whatever used to be head of EA

[–] [email protected] 8 points 1 year ago (1 children)

Unreal engine will probably do the same shit than Unity, Unreal engine might be opensource (not FOSS), I think there's the same clauses about production royalties.

Even if Godot wins, there's a cost to move.

[–] [email protected] 2 points 1 year ago

I think Godot will not win simply because Unreal is so much better for 3D games what most comercial games use. I think Godot will become the indie favourite for 2D. Where it goes from there I'm not sure. Is the revenue sharing not enough to carry the game engine? Unreal/Epic is a special case. But is Unity mismanaged so hard? It still has huge market share.