this post was submitted on 22 Sep 2023
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I didn’t play any Zelda since Ocarina of Time which I loved. I was expecting to have the same feeling in BOTW but I just can’t get into it.

After a few time into it I feel lost. I know that I have to go to some dungeon in the mountains but I just can’t because the character is freezing to death. I cannot afford spending hours randomly exploring the map, relying on luck to discover which mechanic protects agains the cold. There is no guidance except for the fact that there is a dungeon to explore.

I looted a nice sword but after very few encounters it broke in the middle of a fight. Weapons being so fragile just do not make sense, maybe some people appreciate that but knowing that whatever looted is going to be destroyed just make me want to stop playing.

If anyone felt the same, did it click at some point into the game ?

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[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

While I find it a shame that modern Zelda games have left the formula behind, I do believe the old Zelda formula has gotten stale and that the franchise was ready for an overhaul. Before BotW the main line console games in the series have pretty much the same progression mechanics since LttP, the only exception is Majora’s Mask. Twilight Princess and Skyward sword were boring for me because they were way too predictable. I do like the openness of the new Zelda games but I get what your saying the games feel too much like a playground instead of an immersive fantasy game.

[–] [email protected] 2 points 1 year ago

They went back to square one. BOTW and TOTK have more in common with the first 3 games than the last 3 games that came before BOTW.