this post was submitted on 24 Sep 2023
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One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

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[–] [email protected] 79 points 1 year ago (4 children)

Yeah, now I'm concerned this might happen with Unreal Engine, even though they've given no indication that it will. Once Godot works out the kinks with level and texture streaming, and has a landscape editor I will be going back to Godot.

[–] [email protected] 98 points 1 year ago (1 children)

Proprietary software can never be truly trusted. You are always at their whims.

[–] [email protected] 26 points 1 year ago* (last edited 1 year ago) (2 children)

Long-term I think corporate tech as we know it is screwed. Their explosive growth from the pandemic making everyone terminally online is drying up as more and more people go back to touching grass, so now the bill’s coming due and it’s only a matter of time now before Unreal also does something stupid we can’t even imagine for a quick buck

[–] [email protected] 14 points 1 year ago

People were terminally online well before 2019. It exacerbated the problem but we're not going back. I don't really think that's a problem, technologically it pushed us further ahead which is always a good thing.

You're right in that we are starting to rediscover what it means to be physically social again. I think that's a good thing, too. People that got away with shit before aren't getting away with it any more.

[–] [email protected] 12 points 1 year ago (1 children)

The problem is that interest rates have gone up after being extremely low ever since the 2008 crash, so investors lost their endless supply of debt-fuelled free money. They can't pump money into companies operating at a loss anymore, so suddenly those companies have to find a way to turn a profit.

[–] [email protected] 20 points 1 year ago (1 children)
[–] [email protected] 6 points 1 year ago

Nice, it's been 6-7 months since I used Godot. Glad they got a terrain editor ported over.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago)

The biggest thing about Epic is that it is NOT a publicly traded company.

It doesn't mean that it's not subject to the "Infinite Growth Disease" but look at their biggest investor: Sony and Tencent.

Both Game companies that SHOULD be more interested in having access to a good game engine than to make every dollar's possible.