this post was submitted on 24 Sep 2023
748 points (90.3% liked)

Games

16806 readers
1355 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 15 points 1 year ago (1 children)

I can't name a single other digital service anywhere near steam level of trust. things you bought don't disappear. they are on the record saying there is a contingency in case of shutdown. they havnt a used their position. as far as market leaders go, you could do worse

[–] [email protected] -5 points 1 year ago (5 children)

Steam happily took money from unity asset flips and one level early access titles for years.

They have zero quality control and instead hashed out the curator system for users to do their job for them.

[–] [email protected] 6 points 1 year ago (1 children)

This is a lot like saying YouTube is evil for allowing anyone to upload videos to their platform

[–] Honytawk 1 points 1 year ago

Youtube videos are free

[–] [email protected] 4 points 1 year ago

I don't want a curated store though and would rather have people be able to release games, and let users decide if it is something they want or not. I can access reviews myself and don't need companies deciding what game is or isn't worthy of being available. And users is who I trust more anyways, which is why for so long search term + reddit is what I've relied on.

[–] [email protected] 3 points 1 year ago

I mean, isn't community self-policing and an overly tolerant attitude towards picking what type of games are allowed on your platform exactly what we want from them?

[–] [email protected] 1 points 1 year ago (2 children)

Caveat emptor. If you bought an asset flip, that's on you. Steam didn't force you to buy it.

[–] Honytawk 1 points 1 year ago (1 children)

Valve still promotes those games by having them in their store.

[–] [email protected] 2 points 1 year ago

That's an extremely loose idea of "promotion", to the point of manufacturing upset. A storefront does not inherently promote something merely by offering it, that's like saying a convenience store promotes Pepsi and Coca-Cola because they sell both even though both those companies have extremely strict promotional initiatives that ensure no crossover.

[–] [email protected] -1 points 1 year ago (1 children)

Great job, missing my point entirely.

Steam created an ecosystem for these asset flips for their own gain, at the expense of the customers and legitimate Devs.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I didn't ignore it, you just didn't think it through.

You're complaining about having more options as if it's some kind of moral stand. But the only reason to be mad about those things is if you were forced to buy them. Steam doesn't only have to sell games that you specifically approve of and it's not some kind of moral failing to sell games that are low quality.

This isn't even getting into how you're ignoring history to make the claim that they did it all for their bottom line and not the huge amount of user demand for them to open up the store. This also isn't getting into how any money coming in from asset flips specifically is negligible, and not at all like some kind of NFT scam level of dubious behaviour like you're referring to it.

The only reason to be this mad about more games being sold on Steam is if you feel a need to buy it all.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago)

Quality control is another word for "high barrier to entry", and especially with their market position, being rejected by Steam for some arbitrary reason would effectively kill your project.

Not only should they not restrict the ability to sell your games there without a concrete reason; they shouldn't be permitted to do so. A company with that much influence shouldn't be allowed to be a gatekeeper of what constitutes a "good" game.

Their review system and strong return policy are more than enough.