this post was submitted on 26 Sep 2023
723 points (96.4% liked)

Technology

59341 readers
5221 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Why virtual reality makes a lot of us sick, and what we can do about it.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 5 points 1 year ago (1 children)

Although with most games, the accessibility options need to be there (even when they sometimes aren't), some games incorporate their movement mechanics into gameplay heavily. Take BONELAB for example. Great game, but simply impossible to play for some people due to the movement. Adding teleporting (or really any accessibility movement option) would simply ruin it though, as the entire game is based around physics based interactions, walking, running, jumping, climbing, etc.

[โ€“] [email protected] 3 points 1 year ago

Bonelab literally made me sick for hours. I tried to power through it and that's when I realized VR wasn't for me.

It's a slick game...but oof...I just can't do it.