this post was submitted on 26 Jun 2023
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[–] [email protected] 1 points 1 year ago (1 children)

It's basically better talent trees, not all that different.

For an actual different experience you need mods like Apocalypse (155 new spells) and most importantly the mod that instakills you if try to play a stealth archer.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

Nah man, if you want a truly different experience, try out a heavily modded modpack on Wabbajack.

There's one I really enjoyed called Librum for the mage playthrough. Didn't even have any mana to start with and spent like a full playthrough just to get my first spell. Lived in inns for a while a spending day after day to study, doing odd jobs for money. Couldn't even get into the college at first because I didn't know magic.

[–] [email protected] 0 points 1 year ago (1 children)

I heavily dislike modpacks because they never explain what they actually do.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Then find better modpacks that do explain. Like the pack I mentioned above, Librum, it does have what is basically a manual describing what it does and what it wants to do and how it differs from the the vanilla game.

Granted, very few modpacks actually explain to that extent, but I mean, most packs from my experience actually do briefly explain what it does. At least in my experience. Not totally sure what else you're looking for.

[–] [email protected] 0 points 1 year ago (1 children)

No need, I'm perfectly capable of modding it myself. Frankly, that's half the fun.

[–] [email protected] 0 points 1 year ago (1 children)

So am I, but let's not pretend it doesn't take forever and I'd like to play the game at some point and not just play the game in "debug" mode.

[–] [email protected] 1 points 1 year ago

Doesn't take all that long once you figure out less is more. You don't need 16 times the detail in grass textures, just add a few big gameplay changing mods and get going.