this post was submitted on 13 Jun 2023
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Gaming
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I can't imagine that anyone actually likes being forced to be online in singleplayer games/modes, but I see the point when there is multiplayer involved. Diablo IV makes sense, but I strongly dislike the shift to the MMO-lite model that necessitates a permanent syncing instead of making it optional. I thought it was fine in Diablo III where you could pause as long as no one was in your lobby.
I suppose my stance on it is that, as long as multiplayer doesn't bleed into singleplayer, I'm okay with it - but I'm also fortunate to have a relatively stable connection. I much prefer games that don't lean into the online aspect at all, though.