this post was submitted on 05 Oct 2023
128 points (87.6% liked)

Games

16834 readers
1031 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 18 points 1 year ago (2 children)

Color blindness settings and subtitles is really such a low bar, it's crazy to think plenty don't even bother with that

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago)

You have to be able to convey business value to get approval on anything corporate deems "extra"

At the end of the day, the project manager is going to have to be able to "prove" that color blind settings will translate to $$$ to the people above them, and not only that, but reliably more $$$ than it will cost to implement.

Which means first you need to know how much money it actually is likely to make, and we have actually very little data on what % of gamers that enjoy (genre) are colorblind.

So you're already off to a pretty dang rough start.

Usually you only actually get these features when the CEO themself has buy in, like, "Oh yeah my cousin is colorblind and told me how much games suck about it, so make sure we include that feature"

Thats pretty much the only way you'll be seeing that sort of inclusivity, when you have direct buy in to the movement of inclusivity coming from the very top at a company culture level.

[–] [email protected] 3 points 1 year ago (1 children)

I'd say the lowest bars are letting people change controller bindings and not adding features that rely purely on colour.

[–] [email protected] 3 points 1 year ago

These days, I just rebind buttons in SteamInput.
Using a Steamdeck, I actually prefer that than to deal with whatever rebinding UI the game might have.
There's some things like action layers that I don't expect game makers to ever implement.