this post was submitted on 28 Jun 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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In the past, most software I used was paid and proprietary and would have some sort of limitation that I would try to get around by any means possible. Sometimes that would be resetting the clock on my computer, disabling the internet, and other times downloading a patch.

But in the past few years I've stopped using those things and have focused only on free and open source software (FOSS) to fulfill my needs. I hardly have to worry about privacy problems or trying to lock down a program that calls home. I might be missing out on some things that commercial software delivers, but I'm hardly aware of what they are anymore. It seems like the trend is for commercial software providers to migrate toward online or service models that have the company doing all the computing. I'm opposed to that, since they can take away your service at any time.

What do you do?

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[–] [email protected] 18 points 1 year ago

For me, it's a simple ordeal. I don't mind paying so long as the product on offer is worth the cost of payment.

Adobe's pricing model is abusive, so I went with Affinity which is much cheaper and not a subscription. Zynamptic's Morph sounds sweet and is reasonably price, but it comes bundled with a driver based DRM. So I got it for free without the DRM bollocks.

With games I used to pirate, but games nowadays are dime a dozen. If it looks interesting, I might try out a demo. If the game is shite, refund which is the loudest review you have. Piracy generally isn't worth the risk for software entertainment in my eyes, yours may differ.

The only thing I still consistently pirate is movies, and that's because they all have DRM up to where the sun doesn't shine. I want to support creators, to help fund what they create. But if I have to pay to have what I bought held for ransom. I'd rather have it for free and forever mine.

To my memory the only movies I have bought were DVDs, the movie "Ink" (check it out on GOG, it's DRM free and its a pretty cool indie movie) and helped fund a S.T.A.L.K.E.R short film on kickstarter.


To wrap it up, Gaben was right. It's all about the product/service, its cost (not just price, but ease of access, DRM if any, risks, etc) and what it offers the consumers.

If I pay for a license which can be taken away at any time, that is one cost. If I can get the same thing for free and forever, but with the minor risk that it can be bundled with malware, that is another. With how bloated pricing models are and the constant DRM abomination that are forced into everything, it's no surprise Piracy is still alive and well today.