this post was submitted on 12 Jun 2023
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Gaming
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Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.
Same reason I hated Dark Souls 2. I felt like I spent more time walking back to the boss battles after every attempt. For such a popular game you think they would at least learn to add checkpoints before bosses.