Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
-
Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
-
Do not discuss or share any leaks, datamined information, etc. No spoilers
-
Keep things on topic
-
No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
-
Bungie.net for official forums, patch notes, blogs, and more
-
The official Destiny 2 Companion app for both iOS and Android
-
D2 Checklist to track weekly content
-
light.gg, a database of weapons and items
-
Destiny Item Manager to manage your vault and inventory
-
Destiny 2 Armor Picker to manage armor and stats
-
Destiny Tracker to track player stats
-
Trials Report to view player stats for Trials of Osiris
Creators:
-
Datto for guides, general and PvE-focused gameplay, and discussion
-
My name is Byf for in-depth lore videos
-
CoolGuy for in-depth weapon and armor reviews
-
Aztecross for general gameplay, builds, and more
-
ninjy for weapon damage testing
Other Lemmy Destiny Communities:
-
Destiny 2 Builds for character builds
-
LowSodiumDestiny for a salt-free Destiny community
view the rest of the comments
I mean if you go to your boss and say profits are down 45% in your division they’re going to tell you to make cuts. Regardless of whether the whole company is doing the same.
Mike was probably let go because his work on TFS is done. IMO that shows how little Sony gives a shit about the future of the game.
My doom prediction is that Sony fulfills the 3 episode promise because of pre orders and then no more Destiny content.
Did anyone expect Destiny 2 to keep going after TFS? It seems like it's been having issues for a while and the time will be ripe for a fresh start with Destiny 3. Not to mention new fee structures... (monthly subscription model?)
When they showed off Lightfall in 2022 they literally said Destiny 2 will continue after TFS. So yeah since then people expected it to continue. I think a lot of people (myself included) were skeptical of the sustainability of that because of the issues you mentioned.
Prior to that announcement I was sure they were going to put out D3 or do something like an engine rework.
Sucks to be me, who relatively recently hopped on the train and is actually excited to see what happens after this saga.
When art cares only about being profitable...
Then again, I see what they were saying about overdelivering. How do i say this. When expectations are high, so is the risk. The more resources you put into a release, the greater the loss if it fails. Live service is all about momentum, and once you lose momentum, it takes a very careful hand to make sure everything doesn't fall apart. Bungie is not led by careful hands, it seems.