this post was submitted on 14 Nov 2023
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[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (3 children)

I circled back to vanilla no DLC RimWorld. I've owned the game for years, have quite a bit of time in Dwarf Fortress, but due to the fact I tried to mod the game right away it didn't hook me. Turns out it's really hard to learn a game and look stuff up when you have 200+ mods that alter things in tiny ways to make them completely different than base game. New colony is going strong! Just finished unlocking the advanced research bench, stable food source, strong outer walls. Such a fun game. I've been missing out. If anyone has any beginner tips or anything let me know. I'm gonna try to make it all the way and build the space ship!

[–] [email protected] 3 points 1 year ago (1 children)

Update: It's over, damn Mega Spiders.

[–] [email protected] 1 points 1 year ago

Every single colony I start, I think will be the one to finally make it to space. And every run ends short in a completely new way.

[–] [email protected] 1 points 1 year ago

https://m.youtube.com/c/FrancisJohnYT

Has plenty of video nuggets on various games including Rimworld and Oxygen Not Included.

[–] RogueBanana 1 points 1 year ago

That's one of an important rule for me in every game, never mod a game before doing a vanilla run first. You won't understand what a mod is changing until you know what's the vanilla behavior. Especially for games like rimworld with 500+ mods, you gotta know every aspect on what the mod changes and what are the mods that can be clashing.

You can try a small list of qol mods tho, once you get used to some its impossible to play without them. And keep trying, you will eventually get there once you understand every possible problem and how to tackle or avoid it.