Battle Maps - DND/TTRPG Battlemaps
Welcome to [email protected]! We're a vibrant community of DnD and tabletop gaming enthusiasts, creators, and admirers dedicated to sharing and discussing diverse maps of our cherished tabletop universes. Regardless of whether you're an expert cartographer or a novice, we're thrilled to embark on this creative journey with you.
What We Are: A tight-knit community fostering a supportive and inclusive environment for sharing, discussing, and appreciating maps for Dungeons & Dragons and other tabletop games.
How to Contribute: Share your creations by clicking "Create Post" and upload your map. Use a descriptive title to give a snapshot of your map. The description can elaborate the context, design process, or the story behind the map.
Community Guidelines:
Respect All: Discrimination, including but not limited to racism, sexism, homophobia, or transphobia, will not be tolerated. We aim to maintain a safe and inclusive environment.
Constructive Criticism: Encourage and engage in respectful and constructive dialogues about map designs. Remember to provide feedback that is constructive and considerate.
No Offensive Content: Maps or comments containing explicit, violent, or inappropriate material will not be tolerated. Let's maintain a community that's friendly for all.
Self Promotion & Accessibility: Creators wishing to promote their work are welcome. However, maps posted here should be freely accessible to all members. Watermarks are permissible. Links to your social media, Patreon, or paid content should be in the comments of your post.
Focus on Maps: While not strictly enforced initially, we encourage posts to be map-focused. Questions or discussions about the games themselves are best taken to our related communities.
Let's embark on this journey together, shaping the worlds of our imaginations into unforgettable maps. Welcome aboard, fellow cartographers!
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They work best for VTT and random encounters throughout the world, as opposed to boss fights where you want to be more careful with mechanics. For this one, 24x24 works pretty nicely. It varies from map to map. I do want to get better at provided pre-gridded versions at the correct grid scale and am working on printable PDFs as well. Though as noted, VTT works best when it isn't perfectly top-down and grid-aligned.
To me map style is a spectrum. On one side is essentially no graphics--grid paper maps, and fully focused on the mechanics. On the other is almost full 3d and even animated, and sometimes the mechanics side suffers a bit for style points.
P.S. these are made with Midjourney (AI). I want to make the best maps I can with it, and want to work towards better layout/perspective control. It's pretty limited and I discard a lot of maps that aren't close enough or whose layout is poor, but I'm still learning.