this post was submitted on 19 Dec 2023
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] [email protected] 8 points 11 months ago (3 children)

dunno, if we're talking about easy anti-cheat, i've played insurgency: sandstorm, war thunder and hunt: showdown. Not a lot of games, but none of them had any issues

[–] [email protected] 8 points 11 months ago

Halo MCC was fixed too and now that works without issues online. It is good fun.

[–] [email protected] 3 points 11 months ago (1 children)

Plenty of games do check it! Which is why it’s excessively frustrating when other games consciously choose not to. There were a few hiccups initially but now as far as I’m aware it’s literally just the checkbox.

[–] [email protected] 2 points 11 months ago* (last edited 11 months ago) (1 children)

I really hate this "it's just a checkbox* narrative. It's bullshit. EAC functions very differently on Linux and it is ridiculous to assume that "it says EAC is on" = "game is secure"

[–] [email protected] 1 points 11 months ago (2 children)
[–] [email protected] 3 points 11 months ago

[The documentation] says how developers need to "test and activate client module updates for Linux regularly in addition to Windows".

But go off king

[–] [email protected] 2 points 11 months ago

Yeah, that’s not the whole story

Enabling Linux support does inherently allow more attack vectors that need to be secured that don’t need to be if it’s windows only. Linux works against these kinds of anticheats, as they’re working to get the most information out of the system as possible to prevent 3rd party programs from being run. This is a major design consideration in Linux not present in windows, so there is considerable extra work that has to be done, on top of already being much less effective on Linux than they are on windows.