this post was submitted on 22 Dec 2023
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There never was really a 32-bit to 64-bit jump, there wasn't really one from 16 to 32 either. When does adoption from both happened fairly far after the CPUs were common and backwards compatibility with x86 was why it never was an issue unless you tried to run beta software or had NVIDIA chipset drivers early on.
There is a compatibility overlap (we're currently in it!).