this post was submitted on 04 Jan 2024
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There are 7 schools of magic in dnd, so if we don't exclude necromancy we can have an extremely powerful artifact for each school. I think they could be balanced by having maybe few charges, or having difficult activation requirements, like specific places and times. One other option that comes to mind would be items that become more powerful the more powerful is the wielder, so they would seem and be remembered as astonishingly powerful, but were so because the mages were using them, and instead in the hands of the pcs are just a bit better than their nonlegendary counterpart
Yeah, that was the reason for the council being made up of seven. And necromancy isn't evil at all, all healing spells are necromancy afaik.
Edit: Pathfinder has eight schools of magic. Guess there's eight mages now.