this post was submitted on 03 Jan 2024
563 points (92.2% liked)
Games
31740 readers
1448 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Yeah, but whether you like Starfield or not, can we all admit that it's for sure not most innovative?
What did it do that's particularly new, innovative, or great?
Why did you include great in new/innovative?
I think the ship builder fits all of that despite your wording. It was new, it was fun, it achieved awesome results. The amount of interesting ships people built was crazy. It plays a pretty big part of the game, and finishing some unique skills out there was cool.
Possibly killing off your spouse or main companion was wild. I can't recall having the possibility happen in a game like this before. That messed me up for a bit.
The looping gameplay with insane universes was innovative. A bit tedious to achieve but still neat
At best I can agree it's not the most innovative, but bit apparently some people did. I think hifirush or Shadow of doubt should be there. But that's just me.