this post was submitted on 31 Jan 2024
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Thats crazy I wonder how they handled scaling to that many users so quick.
They probably just had to spin up more servers (which are pretty light to host)
Epic had to have an emergency meeting at 1 am the second or third day of release to up the "limit" of available servers because it was early access. If I'm recalling that correctly. Like glimse said, it's probably just a flick of a switch to open up even more servers.