this post was submitted on 03 Feb 2024
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cross-posted from: https://mastodon.social/users/MrLovenstein/statuses/111862356629002380

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[โ€“] v4ld1z 3 points 7 months ago (1 children)
[โ€“] [email protected] 3 points 7 months ago* (last edited 7 months ago) (1 children)

This is outdated I've scaled back the control some in favor of power artifacts. Also the "side board" is like another 30 or so cards I swap chunks out for depending on the feel (like if I want to do group hug, play to win, fuck with a specific person in the playgroup, etc). But should get the general idea across: https://tappedout.net/mtg-decks/heckin-snekin-elf-control/

[โ€“] v4ld1z 3 points 7 months ago (1 children)

Interesting, thanks for sharing! How often do you get your commander out, I'm wondering? I imagine playing all of the mana dorks likely nets you lots of mana early on, but 8 cmc is quite a lot still

[โ€“] [email protected] 3 points 7 months ago

It can be a bit rough to get them out sometimes especially with how few land are in the deck. I usually aim to have them out turn 5 or 6 but sometimes I never pull off getting them out. Part of the current deck list is having more viable options if they aren't on the board. The whole deck can be stopped dead if someone targets the commander and I over invest trying to bring them out again