this post was submitted on 27 Jun 2023
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Interesting. Didn't know something like that was possible
Theoretically, you can basically do this for any game (or similar software) that primarily runs on your computer, but connects up to a server for various purposes. If you know what information your game sends up, and what the server sends down, it's entirely possible to create an alternative server that sends down the right information, along with some method of redirecting the game to your new server.
The biggest examples would be things like wiimmfi or pokemon event distribution servers