this post was submitted on 16 Feb 2024
153 points (95.3% liked)
Games
16830 readers
808 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Right, I understand. I was just expressing my thoughts on the article.
I don't have a strong opinion regarding game content rating systems, except that I don't know how to quantify how much "good" they contribute to society.
And I don't have much to say about video game monetization models, except that companies will always try to use a model that they think provides them with the most benefit.
The most interesting thought this article made me think of was "I wonder what kind of hats I'll be able to put on Kuma."
Edit: I've been thinking about this a bit more because I do think my dismissive attitude towards microtransactions in general is alarming. My comment was dishonest and flippant.
As someone who played Payday 2 and had a ton of discussions with my friends about their ever changing monetization models I feel like the ultimate conclusion I came to was "capitalism is exhausting." And I mean that in the very literal sense that capitalism will result in the physical, mental, spiritual, and financial exhaustion of everyone who doesn't hold capital. This is not good, but good things can come from it. As more people start to realize the system is broken more people will want to change it. So I was being dishonest, I actually do have a lot to say about video game monetization models.
The other thing I have more to say about is Tekken 8. Not the character customization feature, but about the story mode which is possibly the best videogame story I have ever experienced. I won't bore anyone with the details, but the story in T8 is the conclusion to a multigenerational feud between a grandfather and father, and a father and son. It is the end to what could have been an endless cycle of hate and violence. And this ending is only possible because Jin decides to face his demons, forgive himself, and forgive his enemies.
This lesson in my mind is literally the most important lesson for a person to learn, and so I'm willing to forgive the inclusion of microtransactions of it means that some kid somewhere who is struggling with accepting who they are can play this game and come to the realization and sense of peace that Jin and I did.
And if anyone wants to talk about this more I would love to.