this post was submitted on 02 Mar 2024
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Sekiro

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The way that they were able to accurately balance the bosses without having to worry about player level in Sekiro was, in my opinion, what made the game so amazing. They knew exactly how far they could push the boss difficulty because they knew how strong the player would be at any given moment of the game.

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[–] [email protected] 3 points 9 months ago

Thought they were adding a leveling system to Vim’s NERDtree, got excited for a second