Hello!
First off, I've struggled to exercise, and I also have ADHD. Gamifying exercise works really well for my dopamine-craving brain, but I'm also easily distracted, so the current mobile fitness games on the market didn't really work for me. That's how I came up with this idea.
Here are some info about the game and how it's different from Pokemon Go for example:
- no distractions. I love games that value my time. WalkScape is designed so that it encourages you not to open it while you're walking, but afterwards. And even if you open it while walking, changing things in the game is super quick.
- no GPS. So you can walk where ever you want. The game tracks your steps even without an internet connection, but you need a connection when you open the game.
- no ads, no MTX. I hate predatory monetisation practises, and they encourage unhealthy spending habits. This game is about both mental and physical health.
In the game, you explore and work in different skills such as woodcutting, foraging, fishing and crafting by walking in real life. The game uses your phone's pedometer to track your progress. It's also online, so you can work with your friends towards common goals without needing to be physically in the same location.
The game has dozens of locations, hundreds of items, NPCs, shops and more is coming as I work towards the full release of the game. There's a lot of different unique and cute activities in the game you can set your character to do in addition to the typical woodcutting and mining, like volunteering in soup kitchen or helping locals repairing their boats. All fueled by walking IRL.
If you feel like you'd like to try it out, you can either apply to the closed beta (we're inviting more people right now) or if you like to support the development, you get instant to access through Patreon or Buy me a Coffee to start playing. The game is completely community funded.
Whether you decide to support or apply to the closed beta, you'll need to sign up at WalkScape Portal to the game and then apply or connect your Patreon on the account page.
You can also check our this video to hear me and the artist explain more about the game: Youtube introduction video
Or you can visit the website.
We also have my devblogs released every two weeks available at https://portal.walkscape.app/development
It's been a wild journey for me growing this thing from my personal hobby project, and awesome to see the game helping so many people to exercise more. I'll answer any questions you might have in the comments!
Stay hydrated, and keep walking ❤️
![](https://lemmy.zip/pictrs/image/ad91a2c0-3d90-4a68-bd49-c643e6cf8f4a.webp)
I looks wonderful!
I am a Pogo player and I hate having to stay looking at the phone, under the rain or with cold hands or bloody sun 😂
You write "no mtx, no ads". How do you plan to monetize your app ? Will it be a one time payment or with DLCs?
Free to play so you can first try it out before making a purchase decision. Then you can either play it single player with single purchase, or if you want to play it online it's affordable subscription. This is the least predatory way of doing monetization that in my mind works great both for the players and makes sure we can support the game for long.
And thank you!
Will be there a way to purchase or subscribe outside of Google Play? Or even use the game without google services?
Probably. I'm not too keen on paying the 30% Google Play tax anyhow, as that cost would fall to be paid by the players with increased subscription cost. I want to keep the subscription as affordable as possible. I'll try my best to find ways around it, probably easy enough on Google Play but might prove to be more difficult on AppStore.
Edit: and even as of now, the game requires no Google Services. I'm doing my best to keep it that way.