this post was submitted on 28 Mar 2024
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I conquered Koholint island finally! I really enjoyed my time playing Link’s Awakening. I can’t believe they fit a whole Legend of Zelda game on Gameboy! I really enjoyed it

I ended up getting stuck trying to get the bird key. I could not figure out how to get the flying rooster. I tried bombing the weather cock, lifting the weather cock, pulling, using the hook shot, using the magic rod, digging every tile in mabe village, getting the boomerang, giving back the boomerang, tried every key item I could think of. I ended up beating level 8 before level 7. I even made this map of the entire game in google sheets to try to figure it out.

Tap for spoilerTurns out you can just push the statue

Oh well, I don’t count it as time waste. If anything else it was a great excuse to keep playing. I’ve never played a 3D Zelda before so I am looking forward to OoT

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[–] [email protected] 7 points 4 months ago* (last edited 4 months ago) (2 children)

Link's Awakening (especially the first GB version) is an amazing feat.

They could have made it simple, but they didn't, they extracted the essence of a Link to the Past (which was really the game that, if not invented, really codified the whole series) and they reproduced the experience as faithfully as they could on an incredibly limited device, just two years after it.

Also, it's fun, creative as fuck, and has great dungeon design.

[–] [email protected] 2 points 4 months ago

I've been really impressed so far. I'm going to have to try it with a physical controller, I'm not used to mobile gaming, so especially using the screen for the dpad makes it feel kinda clunky.

Design wise and what they were able to accomplish is quite impressive. It looks beautiful and is giving me about the same quality of experience as LttP.

[–] [email protected] 2 points 4 months ago

My first game I ever found a glitch in! Pre internet, I opened my map right as I was moving to a new area, and it put me on the opposite side I should have been on! I wish I knew the programming behind that glitch.