this post was submitted on 16 Jul 2023
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One thing I’ve been thinking about in this area is you could make the “plugin system” completely compiled. Users would have some toml or .rs file they would change and point the rust compiler at a directory and come out with a new binary. You could still add in a “Lua plugin” plugin which enables lua-based plugins without forcing all users to pull down the gear required to use that in rust. It would also make it possible for people to create various “distributions” of the editor with varying complexity and size depending on user needs