this post was submitted on 08 Apr 2024
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Helldivers 2

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submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 
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[–] [email protected] 9 points 7 months ago (3 children)

Bugs would also be a bit more manageable if we could throw grenades into bug breach holes, like in HD1. Current strategy to manage the incoming tide is napalm or gas, though napalm is the preferred strategy right now.

[–] [email protected] 9 points 7 months ago* (last edited 7 months ago)

Napalm leaves lots of chaff alive, it's a theory that the dot damage doesn't properly apply to from non-host players. Gas actually works better for now.

That said, you can destroy a drop ship every 10 seconds with the Quasar, and even from very far, so it's still a L for bugs in every aspect.

[–] [email protected] 2 points 7 months ago (1 children)

Incendiary grenades! Unfortunately from a premium warbond

[–] [email protected] 1 points 7 months ago

Sounds like you need to hit up POIs more. Get those super creds and gear up!

[–] [email protected] 1 points 7 months ago

Orbital airburst. Trust me.