this post was submitted on 17 Apr 2024
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[–] [email protected] 14 points 4 months ago* (last edited 4 months ago)

What, the open world genre? Maybe Elden Ring, but tbh it would have been better had it not been open world.

I just don't really get BotW and TotK, and fwiw, I am that, 'played emulated with settings pumped for free' person. They both just seem so repetitive, worth like, 5 hours of fun.

Edit: to be clear, I did not turn off item durability or change any game mechanics, just resolution and fps. Item durability is a crutch the game relies of for balance, andnits annoying, but isn't related to the central complaint I have: game is repetative. So much is just, same kind of luzzle again, same kind of fight again, and no cool rewards that don't break. I don't get what the appeal is.