this post was submitted on 22 Apr 2024
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Image description: A screenshot of suggestions for a small Rust project, which includes a basic calculator, a game engine, and an operating system.


(Originally published on wetdry.world: 2024-04-21) - Click the Fedi-Link to visit.

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[–] [email protected] 2 points 7 months ago

I’ve been tinkering with a roguelike in Rust (just to have an excuse to work on something in it) and project ideas do seem like that all the time.

My usual planning goes like:

I should work on my game a little!

What if I rewrite this helper library to be more efficient and specific to my needs?

What if I reimplemented the game with a custom Vulkan renderer? I can fork one of the gfx subprojects?

What if I wrote an OS for my game?

What if I invented a new computational model to express my game’s ideas? First I’ll need a memory allocator…

What if I added mouselook support?