Subnautica!
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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You feel pretty damn small when that reaper grabs you
Perhaps Outer Wilds? You zoom around in a small space ship in a solar system and when you approach different phenomenas and see how big they get it gets pretty amazing.
I’m playing this right now (no spoilers please!) and find this game kind of scary! Fear of the unknown, etc.
There's 0 danger in the base game (aside, you know, the sun...), so you can progress, fail, and retry without any stress.
The DLC though, it radically changes that and there are actually jump scares. It's a whole different vibe.
Kingdom Come: Deliverence. Heard so much good about this game. Open world, you need to train to actually become decent or good at anything at all. Might be a perfect fit.
You start out as a medieval bum, and you are as good at life as a medieval bum would be. Even if you are a god at the combat system, you ain't winning fights against tough opponents until your character gets skilled. You start out illiterate as well, and have to learn to read, just like a medieval bum
Whew boy, yup this one fits. Great fun, but your just a small cog. Get to training!
You perfectly describe Rain World!
You’re a small and insignificant creature in a dangerous and unforgiving ecosystem. You’re not saving the world. Even the enemies are playing by the rules. Evading enemies is often the safest option, but sometimes you must do a risky confrontation. It’s rare you even take down an enemy at all. Deaths are punishing. It’s open world, but the random placement of enemies often dictate the path you’re taking.
It has also one of the most intricate AI systems in any game. There’s YouTube videos describing it in detail, but I recommend to not watch them and go into the game clean.
Outer Wilds
What are the chances... I'm waiting for the game to load for the first time when I saw this comment. Perfect timing. Alright, diving in right now!
Don't read anything about the game.
Just keep at it. It doesn't hold your hand at all, and you might get frustrated. Just give it time. If it clicks for you, you'll experience one of the best gaming experiences of your life.
Rain World. You are a little slugcat in a hostile ecosystem. You can fight but the predators will brutally kill you most of the time so evading combat is often better. The locations you visit are beautiful and it's easy to get lost, and the other creatures keep interacting even if you aren't there
Another different: NaissanceE. You explore incredible vast locations in a lonely monochromatic world. It's a mix of puzzle with platformer that will make you feel really small with structures that appear to repeat to the infinity. It's free on Steam.
How has Kenshi not been mentioned
Yeah, Kenshi is pretty much the answer unless OP has already played Kenshi so much that they're a god now and they're hoping for the next thing.
Well I feel like have to kick this off with
Rain World
Elite Dangerous is like that. You're small in a literal sense, it has a 1:1 recreation of the entire Milky Way galaxy. You can land on a planet and walk into any direction for hours and see nothing but rocks. In terms of gameplay it fits your description as well, there is no predetermined path, you're just one pilot and you can try different professions and make a fortune, but you will not change the history of the galaxy.
Space Engine. It's not quite a game, but rather an accurate simulation of the known universe. Anything beyond what we know is procedurally generated. The first time I played it it made me feel so small.
I started at Earth and flew around the solar system, then picked a star and flew towards it. You have to increase your speed by multiples of the speed if light to get them to move. The stars started moving and then moving past, me, but the star I chose wasn't moving. I realised it was actually different galaxy, so increased my speed by many many multiples of the speed of light until eventually it dwarves to move. I flee over to it, and then slowed and explored a few star systems there, I found a binary star system, that was really cool.
Then I had a realisation. If I didn't use the search function, and I just flew around trying to find my way back to Earth, I just never would. I could play it for the rest of my life and be certain that I wouldn't find it. The odds are that small. That thought scared the shit our of me and I closed the game and couldn't okay it again for a few days.
Don't know if that's what you're looking for but I do recommend the experience!
No Man’s Sky does this for me, especially the older versions.
It's the opposite for me. It makes me feel like that universe was created for me.
X3: Terran Conflict - Ignoring the story plot and just playing sandbox ("custom game") makes you nothing more than a citizen in a universe that doesn't care if you succeed and success is a long, hard road to the top of whatever avenue you pursue. One of the best space games there is. It's also moddable and there are some awesome mods out there to make the game even better.
Mount & Blade: Bannerlord - Basically the same as above; but in a medieval wargame/RPG... It's pretty unique in gameplay so I'm not sure what to really call it. You start off as just a dude and can work your way up to becoming a king and conquering the entire country. The combat is part large-scale strategy, part 4X and part action sim as you move units around a world map for positioning and getting to cities and outposts, and battles put you in control of your singular dude swinging your weapon with some nice mouse controls, while also able to command your literal thousands of men in moment to moment tactical decisions.
Dwarf Fortress - Specifically Adventure mode in the pre-Steam version (since Adventure mode is not yet in the Steam version). You're literally whatever character you create living in a fantasy world. It's a simulation more than any other kind of genre. You can basically do whatever you can think of. You can be whatever you want up to and including a literal god if you work hard enough. There is no story other than the history of the world, which the game records and even after you die and make a new character in the same world, any mark that previous character left continues to exist and can affect others. Like say you steal from a guy, get into a fight and end up killing him. His son might seek revenge on your character, succeed and then fall into a depression. It's kind of a mad lib of sorts so you have to have some imagination, but it's the most complex game that exists right now.
Kenshi - Nobody likes you, you own nothing, you're weak as shit, the world is massive, and you can also basically do anything if you work at it. Command huge armies. Become a robot and forego the need to eat. Build cities. Conquer the planet. Not only is the game play incredibly fun and rewarding, it has a super interesting world with plenty of cool lore. Plays kind of like an ARTS and has complexity that comes close to Dwarf Fortress's.
Try Outer Wilds for a healthy dose of existential crisis.
And don't look up ANYTHING! No googling whatsoever. The only barrier and enjoyment is knowledge. If really stuck, ask for help in a community. The one on the old site is very good.
I cried for about thirty minutes after I beat that game. It was wonderful.
I think you'd like the Souls series by FromSoft. I only have played Elden Ring, but I think it fits your description really well. And from what I've heard, the rest of the Souls games would fit
This War of Mine. You're a survivor that needs to make tough decisions
Have you tried going outside and living your life?
Did that once, can't recommend
I would say anything multiplayer that dumps you into a cruel world of 10-year veterans of incomparable skill and/or wealth. Persistent survival especially for avoiding matchmaking in favor of unfair encounters.
Eve - huge space game has a reputation. Something something nullsec, space pirates. Foxhole - you're a grunt in a huge war machine. Good luck surviving the grenade spam, artillery, tanks, machine guns, and that bayonet guy who can dodge bullets. Rust (also Tarkov, DayZ, etc) - you're too poor to afford decent guns and armor, but you have to risk it anyway to stand a chance in the PvP hellhole of players who shoot on sight. They're better shots than you. They see you first. And they brought more friends. Ark: Survival Evolved - try the persistent official servers, face Kaiju ultra-dinosaurs that have been bred to perfection since launch. Try PvP clusters, and clans speed run to the cheesiest endgame content then wipe your base on day 2. I'm a gaming masochist and this game was too much for me.
The weird thing is that there are hero players. The ones who win 1v3s without a sweat. They're just not you. You're fighting them. You won't be them until you've dedicated 2000 hours to git gud.
- The Longing: a really subversive experience
- Kingdom Come Deliverance: open world medieval game with a moderate emphasis on realism. You start out as a peasant who knows how to use a sword and finish the game being not much more than that.
- Dark Souls 1, 2, 3: these games make you feel pretty unimportant, unlike other FromSoft games like Bloodborne or Elden Ring. The bosses and environments will certainly make you feel challenged and powerless all the time.
Any chance you haven't played Dark Souls? It checks all your boxes
Disco Elysium (currently on HB Choice), you're a drunk cop trying to solve a case while trying to keep yourself together
Just pirate the game if you want to play it though, as the creators encourage.
No Man’s Sky. The main story will make you feel insignificant in the universe.
Katamari Damacy. You play as a puny prince, constantly mocked by your disapproving father.
Arguably, Spec Ops: The Line.
It’s a game where you’re a protagonist, but whether you’re a hero or not is a different story - and I can’t say any more without major, major spoilers.
Quite literally the game, Grounded.
Just finished it and it's very much like No Man's Sky or Submautica. It's very good.
Hear me out on this one, but Star Wars Jedi: Fallen Order created that feeling for me.
You might think, "jballs, you're crazy! You play as a Jedi who hacks through hundreds of bad guys with a lightsaber, all while growing your power to incredible levels where you become nearly unstoppable. How is that a game where you're insignificant?"
And I would respond, "I don't know how to use Lemmy spoiler tags. So you're just gonna have to trust me on this one."
Maybe No Man's Sky? It has been updated a lot since it was released and fixed most of the issues.
Daggerfall. Once you've played that everything else has the volume turned down.
And on gog there's a version for free that comes with a highly modded daggerfall unity that looks and plays much more like a modern game.
Dark Souls?
Pretty much, I'm looking for a game where I'm not the hero, I'm not the protagonist, I'm just a pawn in the big picture.
You're just one of the many undead who try but eventually fail. One of the first characters you meet makes sure you know this. :)
Preferably a game with a big open world too, one that feels real and isn't just a predetermined path for my player.
DS1 isn't very large, but there's no predetermined path at all, especially if you get the master key. DS2 isn't as open, but you still have multiple choice of routes. DS3 is limited in this regard, though.
I also like games where you aren't clearly stronger than all your opponents like you're some sort of God so they actually feel intimidating and there is a fear of dying
That's the hallmark of the Soulsbourne series as a whole.
I feel like Valheim fits this to a certain degree
EVE Online makes you feel very small, literally and figuratively. You can do whatever you want but it usually doesn't really matter because you're just one ship in a vast galaxy of unknown danger and player-led mega corps.