this post was submitted on 27 Jun 2023
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Are you guys tired of the "Material You" design? I don't really like the huge paddings on everything aspect of it. Also a lot of it feels too flat. What do you guys think?

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[–] [email protected] 2 points 1 year ago

I like it, I don't know

[–] [email protected] 2 points 1 year ago

I kinda like it, it feels good to use and easy on the eyes. But at the same time it's too bland.

[–] [email protected] 2 points 1 year ago

Definitely not, first of all I love pastel colors and, on the more practical side of things, at least for touch interfaces I do prefer to have some padding: even on larger screens (my current phone is 6.7") I tend to prefer larger and more padded interfaces to avoid hitting the wrong one (and that's the main reason why I don't like to type on a phone that much).

So I might even be in the minority but having a control center with larger but less buttons on each page is exactly what I prefer, I don't mind having to scroll if it's easier to toggle what I need to.

[–] [email protected] 2 points 1 year ago

No, I love it.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I didn't like it a ton initially, but after seeing the new Sync for Reddit redesign, and seeing how perfectly they've implemented it, I love it. Props to the Sync dev, they really got the idea behind Material You. Can't wait for the alpha of Sync for Lemmy.

[–] [email protected] 2 points 1 year ago

There will always be a need for a one-size-fits-all design, and I think it works well enough for that.

But yeah, I wish more apps took the extra step to specialize their layout to fit their own usage. Sometimes you are dealing with a lot of data and it helps to have different borders and less margins.

[–] [email protected] 2 points 1 year ago

My main issue is the lack of good contrast, it really hurts.

[–] [email protected] 1 points 1 year ago

i always disliked material and material you. They look too coperate.

[–] [email protected] 1 points 1 year ago

I don't particularly like it or hate it; I see it as the perceivably necessary new thing that's introduced each year to keep people interested.

[–] [email protected] 1 points 1 year ago

I'm okay with it, except for the sliders. I can't seem to differentiate 90%-100%

[–] [email protected] 1 points 1 year ago

Absolutely like it. This design is very cool and has huge potential

[–] [email protected] 1 points 1 year ago

I thought it looked really weird before I got to use it, and I still think that, now that both the apps I use, and my OS, have received the updated to M-You. I think it uses the available space horribly, and the color schemes it attempts to provide never feel like what I want

[–] [email protected] 1 points 1 year ago

I love Material You when apps are designed to work with Monet color theming and use the default system navigation bar. Apps that deviate from that become an eye sore.

That being said, Material isn't my favorite design language for mobile OSes. I still prefer interfaces based on layers of gaussian blur, like iOS 7, Windows' Aero and similar.

[–] [email protected] 1 points 1 year ago

No, I wish more app used it. It's really fun and looks beautiful.

[–] [email protected] 1 points 1 year ago

I love material you, the 'flatness' and pastel colors look really good to me (android 14 is going to introduce more colors outside of pastels though)

[–] [email protected] 1 points 1 year ago (1 children)

I think it's nice as long as you have a custom ROM with root to tweak it. It's UNUSABLE on its default state.

But I still miss Holo and its mystique so much, it was perfect on small screens and needed some tweaking to be a mature, elegant, unique and expressive UI design language.

[–] [email protected] 0 points 1 year ago (2 children)

What changes do custom roms let you make?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

True black background for OLED displays, AOSP Mods suite for 3 columns on quick settings, split WiFi/Data toggles, better scaling options for launchers, Lineage trebuchet launcher and derivatives, isolate apps like Google Calculator and Gboard off networking, theme engine tweaks for better generated colors and more.

[–] [email protected] 0 points 1 year ago

Pretty much anything you can think about (even bringing back old QS or power menu). And if this isn't enough rooting enables you to make even bigger changes with apps such as Iconify or Substratum

[–] [email protected] 1 points 1 year ago

My only issue is not easily being able to scroll to the bottom without overshooting to flip pages. I hate not being able to flip pages from the top, but not being able to quick scroll to the bottom too is really counter intuitive.

[–] [email protected] 1 points 1 year ago

My short answer is no, matter of fact I'd like to see it being used even more. I really like Material You and I think it's one of the best design languages I've seen so far.

Before Material, I generally didn't mind UI languages that much, I just liked the #holoyolo lifestyle because it was dark. Material 1 came and I hopped on the praise DuARTe bandwagon until its end, but when I look back, I never actually liked it, nor did I dislike it. I always thought it was too square and a bit aggressive.

Material 2 is one that I disliked. It seemed like they just took away all the color and plastered whitespace everywhere just for the sake of making something different. There was no thought on form or function, it was just trendy minimalism (I love minimalism, but trendy minimalism is just that, taking away form and function just because less = more). That's also when I changed to Samsung devices and would barely see Material design anymore.

At first, I didn't believe in Material You. I liked what Google was trying to do, but all we had were design concepts that, as usual, never come to light. Then I started seeing it more and more and I understood. It seems like every piece of the puzzle fits together beautifuly, something that can join form and function without being a detriment to each other. The colors are subtle but there's enough contrast and shades to fit everywhere. The elements aren't square enough to seem like an outdated, old design, and also aren't too round to seem like it's trying too hard to be modern. The paddings are just right, and like another user here said, are very important to separate information and content. Obviously there are many flaws, but with a few tweaks, Material You could be a behemoth in design languages.

[–] [email protected] 1 points 1 year ago

I like the integration of adaptive icons for Android. I'm really keen on selecting a theme based on my current wallpaper and that color being used for all apps.

Not many apps are currently supporting it, even Facebook and other players you'd assume could do it in a seconds aren't.

Implementing it looks fairly straight forward, you provide a transparent image of your logo and it adaptive naturally to suit your theme. I assume apps are intentionally being difficult because that visually changes their logo / branding.

It's great when it works tho!

[–] [email protected] 1 points 1 year ago

Impersonally like iOS designs. I like when things like Apollo follow the stock feel. It normally comes out nice.

[–] [email protected] 1 points 1 year ago

It definitely grew on me over time, and as more apps began to embrace it. Really well-detailed apps, like Sync, showed the true potential of what Material You can be like. It's also a little easier to distinguish the pastel and tint in sunlight (at least with sunglasses on), so that's a major plus.

[–] [email protected] 1 points 1 year ago

I didn't think I'd like it but I really do

[–] [email protected] 1 points 1 year ago

Yeah, I'm not going to say Google doesn't waste space. There's definitely a difference between stylistic padding, and literally not using a section of the screen for no reason.

[–] [email protected] 1 points 1 year ago

I was tired of it before they launched it.

[–] [email protected] 1 points 1 year ago

I like MY — I just wish I could design more of it on the user side.

Auto generated colorschemes are great and give Android a level of class it has been missing for a while. But I wish I didn't have to rely on a third party app like Repainter to finely choose my palette rather than hope the theme engine makes a good one. I also resent my icon shape, font, and icon options being ripped away from me.

There was a section on the original MY Google IO announcement that implies that the padding and roundness could be freely adjusted throughout the system. I wish that materialized (rimshot) into the final product.

The only objective regression I can think of with MY, rather than just an annoyance, is the Quick Settings. A merged internet toggle that no one asked for, a further reduction in a available toggles from Android 11, and not even bothering to make the Bluetooth toggle one of the fancy expanding ones instead of sending you to settings or surfacing the audio playback toggle (why can't I change the output before I play media, Google?). Ugh.

[–] [email protected] 0 points 1 year ago

Wasn't a fan at the beginning, now I think it's great.

[–] [email protected] 0 points 1 year ago

I hate that desaturate bluish background that is everywhere now. A lot of the apps look the same, and the removal of colours from notification icons just makes everything feel flat, soulless, and unsuitable for quick glances.

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