I think they force you to reactivate it as a sort of cooldown between activations, it'd be way too strong otherwise.
Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
-
Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
-
Do not discuss or share any leaks, datamined information, etc. No spoilers
-
Keep things on topic
-
No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
-
Bungie.net for official forums, patch notes, blogs, and more
-
The official Destiny 2 Companion app for both iOS and Android
-
D2 Checklist to track weekly content
-
light.gg, a database of weapons and items
-
Destiny Item Manager to manage your vault and inventory
-
Destiny 2 Armor Picker to manage armor and stats
-
Destiny Tracker to track player stats
-
Trials Report to view player stats for Trials of Osiris
Creators:
-
Datto for guides, general and PvE-focused gameplay, and discussion
-
My name is Byf for in-depth lore videos
-
CoolGuy for in-depth weapon and armor reviews
-
Aztecross for general gameplay, builds, and more
-
ninjy for weapon damage testing
Other Lemmy Destiny Communities:
-
Destiny 2 Builds for character builds
-
LowSodiumDestiny for a salt-free Destiny community
Definitely why, it just dampens the momentum slightly. It totally makes sense, I just wish there was a different way they could do it without making you hold a button in between every kill. It's the physical action of that between every melee activation that gets really repetitive.
I’m dying to try out the catalyst with my Banner of War build, but so far it still hasn’t dropped. Maybe tonight’s the night! 🤞